
Project CARS 3 has turned out to be a spiritual successor to Driveclub. If you are reading this and thinking that all sounds a bit familiar, then you would be right. Now throw daily ‘Rivals’ online challenges, new multiplayer matches starting every 20 minutes or so, a pumping soundtrack, and by this point you’ve got the essence of Project CARS 3. There are further points awarded for drifting (“corner slide”), slipstreaming (“drafting”) and clean overtakes. Perfect all corners and you earn bonus payouts. Drive through these and you “perfect” a corner. It’s actually completing these that unlock the next event set, as opposed to your race result.Īdditionally, instead of a traditional racing line, there are three corner markers: braking point, apex and corner exit. These can be targets such as set the fastest lap or overtake a number of cars. In each race you can obviously try to win it and earn XP, but there are also three event objectives.

The career will have you work your way through car classes and tiered events.

Going sideways isn’t really going to slow you down, nor is bumping into rival AI cars. The vehicle handling is more about being accessible and fun, as opposed to the bleeding edge of realism. Pack away your sim rig, because while you can use a steering wheel, it feels limp and inappropriate. Project CARS 3 is best played with a gamepad.

Performance parts are also available to enhance various car attributes. You can then change the way your car looks through new paints, livery creation or different wheels.
PROJECT CARS 3 PACE SETTER DRIVER
Along the way, you participate in racing events, earning both XP to progress through overall driver rating and credits to buy new vehicle and upgrades.
